Tim Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is red and curly. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Lance Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His silver hair is smooth and relatively long. His brown eyes peer out from beneath his top white hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern; and money/treasure
Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. 1 Minor magic item.
Hubert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black wide-brimmed hat and black clothes. His auburn hair is styled in orderly dreadlocks. He has several tiny amber earrings on each ear.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Stableman business at a young age. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hubert's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Job, Criminal record. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. Deep blue spinel (900 gp). 1 Minor magic item.
Roger Astley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears just a black suit. His head has been shaved. His fierce gray eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp.
Gerald Clifton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His gray unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: Gifted from a young age, Gerald studied abroad. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp.
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