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Advanced [show]


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His moppish brown hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Marshal, who enjoyed hunting, Randal was taken on many hunting expeditions. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Family. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Randal Garrick, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Jet (90 gp). Red-brown spinel (90 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tattered old clothes. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Conrad was born in the north. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Rodney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Balimaar Livingstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He has no hair. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Mundane, Insane. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Balimaar Livingstone, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Golden pearl (50 gp).


Social Check DCs


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His golden hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fletcher like his father before him.

Motivation: To settle down with his crush.

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Gerald Sherwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 18 (+4)9 (-1) 8 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and regain custody of his son

Flaws: Addict, Sensitive, Antagonistic. Bonds: Attractive, Family. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

William Sydney, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)7 (-2) 17 (+3)12 (+1)
Skills History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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