Hugh Carlisle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).
John Wellington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green shirt with thin red vertical stripes and brown pants. His feathered hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush, Immigrant. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Kyle Altham, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. His long black hair reaches down to his waist. He is baby faced.
Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Bonds: Guardian, Job, Military. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Jocelyn Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his hand crossbow. His brown hair is braided into rings. He has green eyes and a white hat with a pastel feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels threatened by others; and a rival would like him out of the picture
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Criminal record. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Odo Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is physically well-built. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He plays an instrument quite well.
History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Criminal record. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 cp. 1 Masterwork Uncommon Weapon.
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