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NPC Generator

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Advanced [show]


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears just a brown suit, and his gloved hand is found clutching a morningstar. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease, PTSD. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Robert Clapham, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)18 (+4) 15 (+2)19 (+4)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Gnoll, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Kent, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and black with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Carpenter, Charles learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Optimist, Fighting. Bonds: Attractive, Guardian, Job. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Charles Kent, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)7 (-2) 10 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large white jacket. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He has a small toy that he constantly fidgets with.

History: Alex was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: Nothing but the best is good enough for him; and wants a kiss

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Has a crush, Job. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Alex Blackwood, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Layabout. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Job, Attractive, Rich, Nature. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Bertram Gentry, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He is portly but not overly obese. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Charles Emsworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jasper (60 gp).


Social Check DCs

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