Hunter Weld, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. His hair is chestnut, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Spice Merchant father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (500 gp).
Anthony Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin black vertical stripes and grey pants. He has a moderate pudge and is not very fit. He keeps his black hair in a pixie cut. His eyes are amber and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Adventurer, Rich. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1400 sp.
Tim Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.
Personality: Tim is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: Wants to open a new tavern; and doesn't want to be a architect and was forced into it by his family
Flaws: Depressed, Shy. Bonds: Rich, Job, Family. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gilbert Fidget, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gilbert was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and marry his brother to traveling adventurers
Flaws: Terse. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gerald Royston, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. Gerald was born on a far western island where he grew up under the tutelage of his father, an expert Locksmith. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp.
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