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NPC Generator

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Advanced [show]


Tim Brady, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His small hat is riddled with cuts and holes. His brown eyes peer out from beneath his small brown hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Tim Brady, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 13 (+1)6 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Hubert Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely red suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. His eyes are amber.

Personality: Abrasive and pushy, he has a hard time making friends. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Hedonist, Secretive. Bonds: Rich. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Hubert Richie, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor. Occupation: Servant

Voice: Stutters

Attributes [hide]

Rolf Wakefield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Alchemist’s fire. 4 Antitoxin. 4 Smokesticks.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in green turtlenecks beneath a black coat with grey slacks. He wears his silver hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilbert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright blue suits and hats. His silver hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Debt. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Gilbert Bradshaw, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)8 (-1) 18 (+4)12 (+1)
Skills Arcana +1, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs

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