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NPC Generator

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Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light blue in addition to tight pants. His brown hair is lengthy. He has gleaming, smiling amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Dalton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Jocelyn Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is white, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Marshal profession.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Courier.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Racist. Bonds: Attractive, Job, Poor, Religious. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Jocelyn Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He sports a flattop hair cut. His hazel eyes peer out from beneath his top black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Job, Adventurer, Slave, Family. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Sutton, Male Human Fighter 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Drogo Hale, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to get laid

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Military. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Drogo Hale, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Reynard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. His silver hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a goblins raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Adventurer, Enemies. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Reynard Sherwood, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 18 (+4)15 (+2)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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