Miles Ashley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow tunic with blue highlights, and long green pants that bunch up around his shoes. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Miles began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Adventurer again; and wants to open a new tavern
Ideals: Logical, Entrepeneur. Flaws: Insane, Hedonist. Bonds: Enemies, Job. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Rolf Addington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his right hand. His hair, while still mostly golden, has prominent grey streaks. His violet unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.
History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Flaws: Disease, Antagonistic. Bonds: In love, Religious, Immigrant. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Godfrey Walpole, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. He sports a long black beard, and similarly colored long hair. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Performer and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: To unite with his brother; and sabotage a competitor
Ideals: Disciplined, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Wymar Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Insane, Greedy, Impulsive. Bonds: Rich. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. Jasper (40 gp).
Bertram Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with green colored cloaks and clothing. His blonde hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.
Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Opinionated, Fighting. Flaws: Insane, Mundane. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
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