Aldous Norton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His tied-back hair is brown. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: To be a Sailor again; and wants to open a new tavern
Flaws: Depressed. Bonds: Attractive, Job, Military, Nature. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Tourmaline (70 gp). Tourmaline (70 gp). Eye agate (13 gp).
Alexandre Walpole, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears just a brown suit. He has wavy brown hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Diggory Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Butcher, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Military, Job. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Anselm Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His hair is chestnut and very short. This amber eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Logical. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Rich. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gerard Barclay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.
Motivation: To protect his home; and sabotage a competitor
Ideals: Optimist, Gifted. Bonds: Job, In love, Adventurer, Guardian. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. Blue quartz (11 gp). Deep green spinel (60 gp). Obsidian (11 gp).
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