Solomon Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with pastel stripes complete with hood. He has a slight overbite and is overall scrawny. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and balancing his hectic life and new tailor responsibilities is difficult
Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Adventurer. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 8000 cp. Red garnet (140 gp).
Manfred Skelton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light blue in addition to tight pants and is in decent physical shape. He has no hair. His fierce green eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Manfred was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Family. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 300 gp. 1 Holy water. 2 Acid flasks.
Heward Springfield, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barkeep does. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. His eyes are likewise amber. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Barkeep, Heward learned a great deal about his father's area of expertise. His childhood dream was to be a Weaver, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Athletic, Optimist. Bonds: Job, Attractive, In love. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1800 sp. Black star sapphire (800 gp). Rich purple corundum (800 gp).
Rolf Ashley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his green robe and has his mace always slung over his shoulder. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Extrovert, Logical. Flaws: Insomniac. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!