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Advanced [show]


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He keeps his long red hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Geoffrey Morley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Miner does. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and to pay off his debts

Flaws: Insane. Bonds: Job, Attractive, Slave, Debt. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Hallewell, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with white pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Heward studied abroad. Heward was born on a far northern island where he grew up under the tutelage of his mother, an expert Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job, Criminal record. Occupation: Architect

Voice: Stutters

Attributes [hide]

Heward Nibley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Rhodochrosite (13 gp). Violet garnet (500 gp). Hematite (13 gp). 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is well dressed, constantly wearing a green suit, white shirt, and grey tie. He wears his chestnut hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: Frederick was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted arcane powers by his dying brother.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Logical, Gifted. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Frederick Barlow, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Norman Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear tan clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Ideals: Athletic, Justice, Logical. Bonds: Nature, Guardian, Religious. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Norman Cotton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 18 (+4)17 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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