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Advanced [show]


Lewis Preston, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Lewis Preston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his halberd. He keeps his silver hair in a flapper bob. He has hazel eyes.

Personality: Eccentric and domineering, Drogo will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the east. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Immigrant. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Drogo Addington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long blonde beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Opinionated. Flaws: Fearful, Disease. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Gerard Shelley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is generally well dressed albeit a few years behind the times. He wears his brown hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Percival Addington, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Iolite (60 gp). Bloodstone (60 gp). Jet (150 gp).


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes and a grey hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Manfred Gracey, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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