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NPC Generator

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Advanced [show]


John Holton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. His black hair, when down, is lengthy. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well

Flaws: Antagonistic, Mundane. Bonds: Rich, In love, Family, Attractive. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

John Holton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Alexandre Holton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Holton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His tied-back hair is white. His green unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east his family was never financially stable. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and to find somewhere to settle down

Flaws: Disease, Mundane, Racist. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Chad Myerscough, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gomory Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His hair is cut close to his head. He wears a mask on his face.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Shipwright, but he got bored and became a Baker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Shy, Greedy. Bonds: Job, Rich. Occupation: Baker

Voice: Whispers

Attributes [hide]

Gomory Clapham, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hadlee, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Spy. His whole body is exceptionally muscular. He keeps his long white hair kept up in a rat tail. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tim was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Bonds: Immigrant, Job, Criminal record, Debt, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Hadlee, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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