Bernard Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a brown and green robe with the hood down. His auburn hair is still thick. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Bernard studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Randal Weld, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. His green eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: Randal was raised in a hard working conservative environment. His childhood dream was to be a Body Guard, but he was a colossal failure. He now mingles about in high society.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Shy. Bonds: Attractive, Religious, Job, Rich, Adventurer. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Rolf Law, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has shaved his head bald. His eyes are brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Marshal and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 sp. 1 Minor magic item.
Gerard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is matted, messy, and big. His hazel eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Job. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Citrine (30 gp). Aquamarine (500 gp). Rhodochrosite (13 gp). 2 Alchemist’s fire.
Alex Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and he perpetually has his hand crossbow ready. His brown hair is kept up in a ponytail inside a broad hat. His violet eyes peer out from beneath his broad white hat.
Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alex's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Military. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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