Charles Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a pastel suit, grey shirt, and green tie. His brown hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Addict, Depressed. Bonds: Mentor. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp.
Jocelyn Springfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black cloak and cross-gartered brown stockings. His white hair and beard is wavy and long. His eyes are likewise amber.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.
History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lewis Hackney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a scimitar. His head has been shaved. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 32000 sp. 1 Minor magic item.
Hugh Wakefield, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: Eccentric and domineering, Hugh will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: Hugh was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Golden pearl (110 gp). Peridot (80 gp). Eye agate (10 gp). 1 Half-Plate.
Reynard Langston, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.
History: Reynard was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Solid gold idol (200 gp).
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