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Advanced [show]


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Maurezhi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Nature, Enemies. Occupation: Priest

Voice: Stutters

Attributes [hide]

Trey Shelly, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. Fiery yellow corundum (900 gp). Carnelian (60 gp). Brown-green garnet (80 gp).


Social Check DCs


Heward Van Es, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black armored body suit, with a simple white line shooting up and back down. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Van Es, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)13 (+1) 12 (+1)18 (+4)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. 1 Silver holy symbol. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His brown hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Gifted, Logical. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Balimaar Trollope, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Langdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His arcane abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Langdon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Arnold Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His chestnut hair has been sun bleached extensively. His eyes are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Clifford, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 17 (+3)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp.


Social Check DCs

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