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NPC Generator

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Advanced [show]


William Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He has silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the south to a Cartwright, William learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and he's in love

Flaws: Ugly. Bonds: Family, Job, Nature, Has a crush. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

William Oakes, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adam Huxley, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Marshal does. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. His eyes are blue and catlike.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful necromancer made him what he is. A gifted student he started as a Adventurer, but he got bored and became a Marshal. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Job, Has a crush, Adventurer, Mentor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Adam Huxley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 26000 sp.


Social Check DCs


Nicholas Northcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports grey clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Criminal record, Enemies. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Northcott, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Kyle Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. He has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Unemployed, Kyle learned a great deal about his father's area of expertise. A gifted student he started as a Guard, but he got bored and became a Unemployed. He has worked as a Unemployed like his father before him.

Motivation: Further expansion of business; and money/treasure

Ideals: Entrepeneur, Logical. Bonds: Rich, Attractive, Job. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Remington, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Clive, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy yellow suit. His black hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to get laid; and he has a crush on the local cook

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush, Military, Rich. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

William Clive, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs

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