Randal Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He wears his silver hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Spy business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Spy like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Justice, Artistic. Bonds: Job. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Artisan’s tools.
Manfred Haley, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He has moderate length red hair. He has several tiny emerald earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: To settle down with his crush.
Ideals: Fighting, Gifted. Bonds: Rich, Has a crush, Religious. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Justin Dudley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to cover his moderate length auburn hair. He has gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of southern immigrants he idolized his father. A freak accident while working with his Sailor father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Disease, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7 Acid flasks. 2 Thunderstones. 1 Alchemist’s fire.
John Brent, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of brigands; and expand his business
Flaws: Hedonist, Fearful. Bonds: Poor, Job, Enemies. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Gunter Stanton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, green cloak. His auburn hair is smooth and relatively long. He has amber eyes and a green hat with a blue feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: The child of a Ruler, who enjoyed hunting, Gunter was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Gifted, Fighting. Bonds: Attractive, Nature, Family. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
