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NPC Generator

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Advanced [show]


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His silver hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He became a Detective soon after.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Guy Watson, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic, Fighting. Bonds: Rich, Attractive, Adventurer. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He wears a Stetson hat to cover his moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Arnold Tenley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears green cloth garments or leather armor. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: When he was but 5 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids.

Ideals: Athletic. Flaws: PTSD. Bonds: Enemies, Attractive, Immigrant. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Thorpe, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Rich, Job. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

John Gladstone, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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