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Advanced [show]


Balimaar Prescott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a bow. His golden hair has been sun bleached extensively. He has gleaming, smiling blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Balimaar Prescott, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue top hat and blue clothes. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Roland will drive conversation. Flattery will make him almost putty in your hands.

History: Roland hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roland took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Extrovert. Flaws: Selfish. Bonds: Immigrant, Attractive, Enemies, Nature. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Roland Branson, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Freshwater pearl (9 gp). White opal (1400 gp). 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Richard Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His black hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Revenge; and he wants revenge against drow

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, In love, Enemies. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Byron, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp. 1 Thunderstones.


Social Check DCs


Lance Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a moderate pudge and is not very fit. His hair is long and golden with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His thin eyebrows rest above his beady blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: When he was but 7 years old his parents immigrated from the west. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Lance Sutherland, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Jet (150 gp). Lapis lazuli (5 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. He has no hair. This brown eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Secretive, Mundane. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Peter Kent, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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