Peter Marston, Male Human [Permalink]
Personal [hide]
Description: This man wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a top hat. His fierce amber eyes like to dwell on things.
Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Impulsive, Antagonistic, Insane. Bonds: Job, Military. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp. Brown-green garnet (120 gp). Red garnet (120 gp). Amethyst (120 gp).
Peter Harley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He is physically well-built. His hair is always cut to a buzz. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the west; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Bonds: Job, Slave, Nature. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 39000 sp. Blue star sapphire (600 gp). Silver pearl (140 gp). 1 Minor magic item.
Arnold Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. His brown hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Arnold was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Navigator for hire.
Motivation: Further expansion of business.
Ideals: Athletic, Disciplined. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Norman Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His hair is short and auburn. His brown unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Norman was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Disease, Shy, Secretive. Bonds: Attractive, In love. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Moss agate (7 gp). Red-brown spinel (70 gp). Brown-green garnet (70 gp). Zircon (40 gp). 1 Minor magic item.
Rolf Bentley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars, marred by teas. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the west. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp.
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