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NPC Generator

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Advanced [show]


Simon Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a yellow low-cut shirt, and a feathered hat upon his head, and carries tridents. He wears his chestnut hair down. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Religious, Enemies. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Simon Blakeley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Theodoric Wheatley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to hide his balding. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Military. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Wheatley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses like a well dressed Slave Trader does. He keeps his golden hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He has worked as a Slave Trader like his mother before him.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

John Home, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)6 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp. Rhodochrosite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his yellow robe and has his shortbow always slung over his shoulder. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. His gray unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Unemployed, Manfred learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Kitchur, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Fire opal (900 gp). Golden pearl (100 gp). Malachite (9 gp).


Social Check DCs


Roger Norton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his black hair well, parting it to the right. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Mundane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Roger Norton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 44000 sp. White opal (700 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs

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