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Advanced [show]


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is slicked back into a classic pompadour. He has amber eyes and a blue hat with a grey feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of brigands once and for all.

History: Ralf hails from a village terrorized by brigands. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Butcher soon after.

Motivation: Further expansion of business.

Flaws: Cynical. Bonds: Enemies, Debt, Job. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Prescott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoberyl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky violet painted plate armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny opal earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: Geoffrey was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Lindsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Wymar Kimberly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has silver hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Wymar hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and money/treasure

Flaws: Mundane. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Wymar Kimberly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills History +3, Stealth +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His chestnut hair is smooth and relatively long. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Nature, Poor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Don Mitchell, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Chad Yorke, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His left leg appears badly burned and disfigured. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker. Flaws: Disease, Racist. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Chad Yorke, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)18 (+4) 11 (+0)15 (+2)
Skills Nature +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs

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