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NPC Generator

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Advanced [show]


Bernard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Bernard was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Adventurer. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Tatum, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Kenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is white and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing singing.

History: When he was but 8 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Mentor. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Aldous Kenley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan armored body suit, with a simple blue line shooting up and back down. His blonde hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Sculptor. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. In his 12th year, his parents were killed by a goblins raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Bonds: Job, Religious, Immigrant, Enemies. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Eastoft, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 4 (-3)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Thunderstones. 2 Smokesticks.


Social Check DCs


Adam Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His ears are large.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Adam Ridley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Byron, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His tied-back hair is black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. Raymond was born on a far southern desert where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Raymond Byron, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills History +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran, Ignan, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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