Bernard Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large green mantle and cape that has been intricately interwoven into his blue robe. He has no hair. His fierce amber eyes like to dwell on things.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, PTSD. Bonds: Religious, Nature. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 41000 sp. Golden yellow topaz (500 gp). Carnelian (80 gp). Eye agate (9 gp). 1 Minor magic item.
Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His moppish chestnut hair is in a traditional bowl cut. He has green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Lance was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Shy, Fearful. Bonds: Attractive, In love, Adventurer. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 42 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
William Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His auburn hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Knight. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: William was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 3 years later his spouse died after the birth of his son. Heartbroken, William never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and further expansion of business
Ideals: Athletic, Persistence. Bonds: Job, In love. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Clerebold Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear blue tank tops with white pants. He wears his red hair up. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Nature, Rich. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 800 gp. Freshwater pearl (5 gp).
Adam Springfield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Deep blue spinel (400 gp). Black pearl (400 gp).
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