John Merton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: John was born with his mother's beautiful face. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Stansfield, Male Human [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is styled in orderly dreadlocks. His brown eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments
History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Gifted. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp.
Richard Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a brown shirt with thin yellow vertical stripes and pastel pants. His red hair is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Justice. Bonds: Attractive, Poor, Criminal record, Debt. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp. Golden pearl (80 gp). Onyx (40 gp). Golden pearl (80 gp). 1 Half-Plate. 1 Banded mail. 1 Chain shirt.
Guy Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are a pleasant blue.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 15 years.
Motivation: To be a Sailor again; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Debt. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 60 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Theobald Anderton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He prefers to wear brown clothing when he does not wear armor. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Theobald was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Nothing but the best is good enough for him; and to end his boredom
Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp.
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