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NPC Generator

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Advanced [show]


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His whole body is exceptionally muscular. He wears his golden hair down. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: Born in the south to a Courier, Theodoric learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has worked as a Courier like his mother before him.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Nature. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Payton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and white handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Drogo Radcliffe, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. He has a tattooed face.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he feels kind of lost in life

Flaws: Hedonist, Depressed. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Gomory Tickle, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears many layers of old clothing at all times. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Gunter Compton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy pastel pantaloons and a tan scarf and is in decent physical shape. He has a blonde handlebar mustache and slicked back blonde hair. His face is covered beneath a completely black helmet.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mortician father left him crippled. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful, Disease, Insomniac. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Alex Barney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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