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NPC Generator

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Advanced [show]


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His hair is long and auburn with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Dalton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Freshwater pearl (11 gp). Chrysoprase (80 gp).


Social Check DCs


Robert Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his black hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Fearful. Bonds: Job, Immigrant, Nature, Family. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Robert Harlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Freshwater pearl (16 gp). Banded agate (16 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Clerebold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a flapper bob. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Slave. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Coombs, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 12 (+1)6 (-2)
Skills History +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Alchemist’s fire. 4 Smokesticks. 2 Thunderstones.


Social Check DCs


Peter Richie, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His hair is blonde and curly. His violet eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker. Bonds: Attractive, Military, Mentor. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Richie, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his glaive ready. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Theodoric Barton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs

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