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NPC Generator

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Advanced [show]


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by beers. His black hair is cut short. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and wants to raise his children well

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Woods, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He has a very tight haircut. His amber eyes peer out from beneath his feathered white hat.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Artistic, Fighting. Bonds: Adventurer, Military. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Rolf Dudley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. He has moderate length golden hair. He has hazel eyes and a green hat with a white feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the north. A freak accident while working with his Roofer father left him crippled. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Wymar Dalton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Cory Southey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Southey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 7000 cp. 1 Magnifying glass. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His auburn hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane, Emotional. Bonds: Rich. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Thomas Copeland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Superior lock.


Social Check DCs

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