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Advanced [show]


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Gardener. He wears a colorful flower in his auburn hair. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Reynard was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Reynard Marley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Manfred Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions; and he feels threatened by others

Flaws: Insane, Antagonistic, Fearful. Bonds: Religious, Criminal record. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Manfred Cumberbatch, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Malachite (6 gp). Aquamarine (1100 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. His eyes are blue and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Miles Altham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)10 (+0) 8 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Amber (120 gp). Zircon (50 gp).


Social Check DCs


William Hale, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow tunic with black highlights, and long grey pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Hale, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Sellsword uniform. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Hunter Hayhurst, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amber (90 gp). 1 Darkwood Buckler. 1 Buckler. 1 Breastplate.


Social Check DCs

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