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NPC Generator

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Advanced [show]


Alexandre Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has wavy golden hair. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Alexandre Ashley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Presley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His hair is cut close to his head. His eyes are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and he wants to get laid

Ideals: Joker, Persistence. Bonds: Nature, Immigrant, Has a crush. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Presley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Anselm Clare, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a grey and red handkerchief worn on his left side. With a patchy auburn beard and wild auburn hair. His fierce gray eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: He is a Metallic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Pacifist. Flaws: Depressed, Shy. Bonds: Adventurer, Enemies. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Birkenhead, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy red suit. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Knight, Drogo learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and human compassion

Ideals: Persistence. Flaws: Hedonist, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Drogo Walcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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