Adelard Shelly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a violet collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His tied-back hair is white. His violet eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Bonds: Attractive, Military, Mentor, Poor. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Freshwater pearl (9 gp). Deep green spinel (40 gp). Star rose quartz (20 gp).
Don Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his grey robe and has his whip always slung over his shoulder. His long chestnut hair reaches down to his waist. He has hazel eyes and a grey hat with a brown feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Philantrophist, Impeccable. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Diggory Asheton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his white hair down. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered
History: Diggory hails from a village terrorized by gnolls. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Enemies, Military. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. White pearl (60 gp). Blue quartz (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Henry Carlton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries bastard swords. His blonde hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Farmer profession.
History: He was born in a small mountains village. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Shipwright soon after.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp. Jasper (40 gp). Pink pearl (150 gp).
Reynard Bradley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue painted combat armor at almost all times. His hair is long and black with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.
Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Reynard was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of specialists.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Attractive. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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