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NPC Generator

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Advanced [show]


Roger Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Passionate, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Roger Hayes, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Simple lock.


Social Check DCs


Peter Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is smooth and relatively long. His eyes are likewise amber.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Peter Tindall, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Hastings, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His violet unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Cursed with lycanthropy at a very young age, Reynard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Disease, Shy. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Reynard Hastings, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a brown shirt with thin white vertical stripes and tan pants. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Jeweler, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love.

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Anselm Walcott, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white costume with the symbols of luck on his torso. His hair is red and curly. His ears are large.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich southern family. Don was born on a far southern forest where he grew up under the tutelage of his father, an expert Jeweler. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Don Berkeley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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