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NPC Generator

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Advanced [show]


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown costume with the symbols of magic on his torso. His long red hair reaches down to his waist. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and to end his boredom

Ideals: Justice, Entrepeneur, Gifted. Flaws: Ugly, Mundane. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Henry Barlow, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)12 (+1) 8 (-1)18 (+4)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red spinel (90 gp). Lapis lazuli (14 gp). Rhodochrosite (14 gp).


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and wants a kiss

Ideals: Philantrophist, Joker. Flaws: Addict. Bonds: Attractive. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Aldous Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Deep green spinel (100 gp). Chalcedony (50 gp).


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his long auburn hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born several months after his father was called into army service. He worked as a nervous Sculptor and found it very stressful. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of orcs

Flaws: Racist. Bonds: Enemies, Military, Job, Family. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Gomory Barlow, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Everard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. Everard was born on a far northern plains where he grew up under the tutelage of his father, an expert Actor. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and doesn't want to be a actor and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family, Job. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Everard Tinley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Sard (30 gp). Obsidian (10 gp).


Social Check DCs

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