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NPC Generator

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Advanced [show]


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is long and unkept. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Actor profession.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Diggory Carlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alex Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south his family was never financially stable. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Ideals: Joker, Entrepeneur. Bonds: Poor, Criminal record, Family. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Alex Kent, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 12 (+1)5 (-3)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Tourmaline (50 gp). Chrysoprase (80 gp).


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet cloak and cross-gartered tan stockings. His red hair is styled in orderly dreadlocks. He has gray eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up warhammer and armor he uses now. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Nature, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp.


Social Check DCs


Ralf Colton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His brown hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Immigrant. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Colton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 4 (-3)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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