Kyle Berkeley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Farmer. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly golden, has prominent grey streaks. He is baby faced.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern
Ideals: Persistence. Bonds: Job, Attractive, Rich, Adventurer. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp. Moonstone (40 gp). Red-brown spinel (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Leighton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. He has wavy blonde hair. He has gleaming, smiling gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the west to a Blacksmith, Guy learned a great deal about his father's area of expertise. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Entrepeneur, Justice. Flaws: Mundane. Bonds: Job, Nature. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 700 sp. Deep blue spinel (500 gp). Amber (140 gp). Chalcedony (30 gp).
Adam Soames, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of eastern immigrants he idolized his mother. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 48000 sp.
Trey Cooper, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Courier, Trey learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and to be a spy again
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Immigrant, Job, Family. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (600 gp).
Geoffrey Chatham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a violet poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He is bald on top and has large red tufts of hair around his ears. His green eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: In love, Job. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Silk rope.
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