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Advanced [show]


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with red slacks, and carries hand crossbows. His chestnut hair is matted, messy, and big. He has brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Ploughman, Charles learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Charles Vance, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. Blue quartz (11 gp). Sard (50 gp).


Social Check DCs


Dean Brady, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His white hair is knotted and matted. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich southern family. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dean's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Dean Brady, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Fearful. Bonds: Poor, Immigrant, Criminal record. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Richard Stansfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 8 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Backpack. 1 Average lock. 1 Good lock.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His left leg appears badly burned and disfigured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Poor. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Trym Easton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)6 (-2) 16 (+3)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hubert Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Hubert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Hubert Kendal, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Onyx (70 gp).


Social Check DCs

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