Thomas Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He has done his best to style his black hair to look like a famous performer. His eyes are green and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Cook.
Motivation: To clean up the streets; and to protect his home
Ideals: Passionate. Bonds: Attractive, Slave, Nature, Job, Guardian. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Percival Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Adventurer. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Gerard Marley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey armored body suit, with a simple green line shooting up and back down. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4 Tanglefoot bags. 4 Antitoxin. 2 Alchemist’s fire.
Adelard Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Selfish, Insane. Bonds: Immigrant. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2100 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Adelard Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His hair is long and chestnut with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and expand his business
Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
