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NPC Generator

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Advanced [show]


Roland Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. His white hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Roland Everly, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield.


Social Check DCs


Hugh Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair is unkempt and raggedy. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Hugh Dalton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Old masterpiece painting (600 gp).


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Joker. Bonds: Immigrant, Adventurer, Mentor. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Trey Beckwith, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)6 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His brown hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Ideals: Fighting, Joker, Gifted. Flaws: Depressed. Bonds: Adventurer, Religious. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Gomory Rayden, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: This man loves painting and to teach people painting more than just about anything. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Artistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Theobald Kimberley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)8 (-1) 6 (-2)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs

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