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Advanced [show]


Ralf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. He carries a battered sickle and tarnished rapier as well. His black hair is unkempt and raggedy. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ralf was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Courier like his mother before him.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and to be a ruler again

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Eastoft, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is heavily combed to the left. This hazel eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Fighting. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Guy Milton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.

Personality: This man loves singing and to teach people singing more than just about anything. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Job, Religious. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Aldous Thornton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. Bloodstone (30 gp). Tourmaline (150 gp).


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Gerard Morton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Religious, Poor. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Wymar Paxton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs

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