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NPC Generator

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Advanced [show]


Alex Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a giants raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and he wants revenge against giants

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Coombs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Solomon Addington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Butcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: A rival would like him out of the picture.

Flaws: Shy. Bonds: Adventurer, Criminal record, Mentor, Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Addington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +1

Possessions: Blue quartz (15 gp). Malachite (15 gp). Red-brown spinel (70 gp). Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Percival Adley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a large violet jacket. His skin is also unnaturally pale. With bright brown hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Percival was raised in a hard working conservative environment. His childhood dream was to be a Dilettante, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, In love, Criminal record. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Percival Adley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 24000 sp. Rhodochrosite (11 gp). Jade (130 gp). Amber (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Don took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Greedy, Insane. Bonds: Rich, Criminal record. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Fulton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Thomas Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright blue suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Slave, Adventurer, Job, Military, Enemies. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Thomas Carlton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. White pearl (130 gp). Chrysoprase (80 gp). Chrysoberyl (130 gp).


Social Check DCs

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