Gomory Conway, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. He wears his hair in dreadlocks. His gray eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Poor, Military. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Bullseye lantern.
John Acton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the north to a Tanner, John learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He struck the Tanner job and began his own company from there.
Motivation: To be a Shepherd again.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Job. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Aldous Beitz, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist. Bonds: Enemies, Attractive, Mentor. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Cory Read, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has styled his black hair well, parting it to the right. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cory's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Emotional, Antagonistic. Bonds: Immigrant. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Trey Gresham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He sports a long red beard, and similarly colored long hair. This amber eyed easterner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: When he was but 4 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and to clean up the streets
Flaws: Ugly, Selfish, Disease. Bonds: Guardian, Immigrant. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Moonstone (80 gp). Rhodochrosite (5 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
