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Advanced [show]


Kody Springfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red coat over a violet low-cut shirt, and a feathered hat upon his head, and a wedding ring on his left hand. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: In love, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Kody Springfield, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Dustin Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and white handkerchief worn on his left side. His silver hair is lengthy and is close to two feet long. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Debt. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Blythe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Shelly, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Cory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, In love, Mentor. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Cory Hayhurst, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shane Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. His hair is golden and curly. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Shane Van Es, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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