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NPC Generator

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Advanced [show]


Jocelyn Holton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His red hair and beard is wavy and long. His eyes are likewise brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Shy, Selfish. Bonds: Rich, Mentor, Job, Religious. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Jocelyn Holton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)18 (+4) 10 (+0)11 (+0)
Skills Arcana +6, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Jet (110 gp).


Social Check DCs


Kyle Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Carter profession.

History: Kyle was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Persistence. Bonds: Poor, Job, Adventurer. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Kyle Middleton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a black suit, grey shirt, and violet tie. He wears a wide-brimmed hat to cover his moderate length black hair. He has gleaming, smiling brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Marry his brother to traveling adventurers; and to be a knight again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Guardian, Family. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Anselm Eastaughffe, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting white shirt and pants. His auburn hair is lengthy. His eyes are a pleasant amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical, Gifted. Bonds: Attractive. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Arnold Darby, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)5 (-3) 8 (-1)8 (-1)
Skills Insight +1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 18000 sp.


Social Check DCs


Guy Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely violet suit with tan socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Opinionated, Gifted. Bonds: Slave, Rich, Adventurer. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Guy Crawford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs

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