Geoffrey Preston, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and tan robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is knotted and matted. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent mother.
Ideals: Joker. Bonds: Attractive, Has a crush, Family. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Solomon Vance, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His blonde hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Optimist, Logical. Flaws: PTSD, Fearful. Bonds: Immigrant. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Jocelyn Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a brown and blue robe with the hood down. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 sp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Gerald Benson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet clothing when he does not wear armor. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His green eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his brother recently and the two have been together since.
Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Mundane, Racist. Bonds: Has a crush, Family, Slave. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kody Sutton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a black and violet robe with the hood down. His whole body is exceptionally muscular. His brown hair is greasy and uncared for. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a plains tribe. His childhood dream was to be a Assassin, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
