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NPC Generator

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Advanced [show]


Gomory Spalding, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. His brown hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Spalding, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Brown-green garnet (130 gp).


Social Check DCs


Gerard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Military, Slave. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Gerard Radcliffe, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Compton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light pastel in addition to tight pants. His chestnut hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Disease. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Alexandre Compton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Slave, Immigrant, Family. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Henry Kimberly, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Kyle Morton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan leather gloves, a tan jacket, and tight pants. His hair is chestnut and very short. His eyes, though not visible through his cowl, are blue.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Kyle Morton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Golden pearl (110 gp).


Social Check DCs

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