Raymond Nibley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His skin is fair and his fingers are delicate and long. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends.
Flaws: Emotional, Secretive. Bonds: Attractive, Adventurer, Rich. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Roland Northcott, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears yellow painted combat armor at almost all times, and a wedding ring on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of southern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: In love, Family, Immigrant. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Diggory Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He has black hair. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Sellsword
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Anselm Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time, and carries pickaxes. His black hair is braided into rings. He has several tiny opal earrings on each ear.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He comes from a rich eastern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Debt. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp.
Tim Berkeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Tim was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and to be a tailor again
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!