Gunter Eastoft, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his white hair up. This brown eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of eastern immigrants he idolized his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Rhodochrosite (13 gp). Jet (60 gp). Eye agate (13 gp).
Roger Garrick, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. This blue eyed westerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He comes from a rich western family. A freak accident while working with his Ploughman mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Adam Yardley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fancy black suit, he is not a threatening figure. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Hugh Abram, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Depressed. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 20000 cp. Black pearl (200 gp). Amethyst (50 gp).
Guy Barney, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Guard uniform, and he perpetually has his trident ready. He sports a flattop hair cut. His eyes are a pleasant green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He struck the Guard job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Job, Rich. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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