Guy Branson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He has shaved his head bald. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 20 pp. Large well-done wool tapestry (200 gp). Solid gold idol (400 gp).
Norman Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He is physically well-built. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Fisher.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Masterwork Common Melee.
Alex Kirby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears tattered old clothes. His white hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast island. He dropped out of school before completing his studies. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Gilbert Cornish, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears grey cloth garments or leather armor. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: A powerful wizard made him what he is. He worked as a nervous Engraver and found it very stressful. He has drifted from career to career and currently works as a Engraver.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor, Job. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2800 sp.
Odo Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. He sports a long red beard, and similarly colored long hair. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Odo began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10000 cp.
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