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Advanced [show]


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Flaws: Shy. Bonds: Adventurer, Poor, Job, Religious. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Ernest Marlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Diggory Alston, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Ernest Whitby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep blue spinel (600 gp). Rock crystal (50 gp). Rock crystal (50 gp).


Social Check DCs


Clerebold Enfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His brown hair is thinning but still full. His eyes are likewise hazel.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and he is greedy

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Clerebold Enfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Selfish, Disease, Insomniac. Bonds: Poor, Military. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Guy Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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